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Free-To-Play MMO Games, You Get What You Pay For?

blog // Mark Yuasa

06 28 08

I've been keeping an eye on the Free-to-Play MMORPG scene for a while now.

Nothing too serious, just signing up for some accounts and dabbling. Now the Korean gangsters have my info! Just a little Simpsons reference there... I have nothing against Korean gangsters.

Arguably the most famous and successful of this breed* is the 2005 NCSoft release Guild Wars, which is still going strong, several stand-alone expansions later. I wont touch on SecondLife just yet, since SL isn't so much of a game as it is an online interaction space.

I haven't been completely smitten by any of the Free-to-play MMO games so far. Here are some, perhaps biased reasons:

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